Introducing JetStream 2.1
We’re introducing JetStream 2.1 which runs the same subtests as JetStream 2 with improvements for benchmark score stability.
WebGPU and WSL in Safari
WebGPU is a new API being developed by Apple and others in the W3C which enables high-performance 3D graphics and data-parallel computation on the Web.
How Web Content Can Affect Power Usage
Users spend a large proportion of their online time on mobile devices, and a significant fraction of the rest is users on untethered laptop computers.
Introducing the JetStream 2 Benchmark Suite
Today we are announcing a new version of the JetStream JavaScript benchmark suite, JetStream 2.
Web High Level Shading Language
This article is introducing a new graphics shading language for the Web named Web High Level Shading Language (WHLSL, pronounced “whistle”).
A Benchmark for Modern Web App Responsiveness
Speedometer 2.0:
A Benchmark for Modern Web App Responsiveness
In 2014, the WebKit team at Apple released Speedometer 1.0, a benchmark for web app responsiveness.
JSC 💕 ES6
Update: The previous version of this post showed performance data from ARES-6 version 1.0.
New Interaction Behaviors in iOS 10
With the release of iOS 10, we’ve made some minor adjustments to the behavior of our fast tapping, and an important change to a very common user interaction: pinch zooming.